My name's Íker, and I'm a level designer, based in Spain, but willing to relocate to anywhere in the world.

I have a year of experience working on unreleased titles, but I've been working with tools such as Unreal Engine or Maya for over 5 years, most of it on college projects and game jams.


I design spaces, worlds and experiences that linger in players minds, support focused gameplay, and tell stories without words. I strive to find the fun in the mechanics and the gameplay, and I take extreme ownership of my work.


I am driven by passion and the willingness to improve, and I am a considerate and collaborative person, who can work alone or in a group.