Hi! My name's Íker, and I'm a Level Designer from Spain.
I design spaces, worlds, and experiences that linger in players' minds, support focused gameplay, and tell a story without words.
Acariño Games - 2026 (Not released)
Unreal Engine 5 - Third Person Puzzle-Platformer - Singleplayer
Half-Life 2 map - FPS - Singleplayer - In Development
Thief 2 map - Immersive Sim - Singleplayer - 2 months
Half-Life 2 map - FPS - Singleplayer - 30 days
Thief 2 map - Immsersive Sim - Singleplayer - Not finished
UE5 - Top-down Platformer - SP
This short game was my entry for the microDev Jam 2023, held in A Coruña, made within a timeframe of 5 hours, using a template. The theme was "Hole", and with a jury of industry professionals as the judges, it won 2 out of the 3 awards!
Playable on my itch.io.
UE5 - Isometric Fighting Game - SP
This was our undergraduate thesis project (*We* as in a team of two). The end result wasn't as fun or as pretty as we would have hoped for; on our post-mortem, we relfected upon having better methods, and better planning and time-management.
Playable on my itch.io.
UE5 - Beat 'em up - SP
This was my second-most-recent game jam entry. I was part of a 6-person team, and we managed to build this cute, but action-packed game in a span of 8 days. I was in charge of level design, sound design, and I also helped with some music and sound programming!
Playable on my itch.io.