Hangover In Neverland is a demo made for college, by a group of 6 students, in a span of 4 months. I was in charge of level design, but also sound design, music, and video editing.

The game is composed of 2 levels, the first one being a short tutorial, and the latter a more fully fledged level.

The game was promoted in a national trade fair, and even featured in an IGN article!